In the far north of Westeros, the brotherhood of the Night’s Watch keeps constant vigil along The Wall, the towering edifice protecting the southern lands from the dangerous people and monsters that live beyond. The Night’s Watch is known for taking in anyone and everyone, being a motley band of lesser noble’s sons, convicts, and anyone else who might end up there. These men are trained up to be tireless defenders, but in the beginning, they all start as simple conscripts. This month, Night’s Watch players will be getting the Conscripts unit that they can add to their armies.
The Night’s Watch, overall, is an army of elites. The units have been trained relentlessly and tested time and again against the nightmare creatures of the far north. The one issue is that this results in high unit costs. Night’s Watch players might find themselves with points left over as they try and come up with army builds, or worried about being outnumbered on the field. The Conscripts unit is very economical at just four points to field. They can help balance the numbers game against an opponent who will possibly be fielding more units than they are, as well as just take up the last bits of points within an army build.
With a moderate points costs comes moderate stats. The Conscripts are a dedicated melee unit, with average melee stats. The defensive side of the coin shows that they are not equipped like the full Night’s Watch brothers are, and they definitely haven’t received the same sort of training. One of their special rules, Uninitiated, doesn’t allow them to take Vows. Their defensive save is on a 5+ and their Morale is an 8+. This unit is at risk of losing figures fairly readily.