Swift strikes from nimble attackers can fell any foe.
<p><strong>UNIT OVERVIEW</strong></p> <p>Speed is often the deciding factor in combat. The one that can get in a good, strong strike against their opponent will be at an advantage for the rest of the battle. The swift Ranger Hunters excel at lightning-fast strikes. Using either their short bow or their trusty daggers, they conduct rapid raids against enemies. However, that speed comes at a price in terms of armor. If caught in a protracted engagement, the favor quickly tips against them.</p> <p>The <em>Ranger Hunters</em> Unit Box for the <em>A Song of Ice and Fire: Tabletop Miniatures Game</em> gives Night’s Watch Commanders a fast and agile unit on the battlefield. Their short bows can reach out and attack enemies before they can fight back. In melee, their Swift Strike attack allows them a free Retreat maneuver afterward. They also gain a bonus when attacking enemies that have yet to activate, allowing them to reroll misses once.</p> <p><strong>TACTICAL POINTS</strong></p> <p class="p1"><span class="s1">• </span><span class="s2">Hunters have the tools to handle any foe: Utilize range against melee-focused enemies and charge into weaker foes!</span></p> <p class="p1"><span class="s1">• </span><span class="s2">Avoid prolonged engagements. Hunters do not have much staying power- don’t get stuck in combats!</span></p> <p class="p1"><span class="s1">• </span><span class="s2">Use Swift Strike to retreat into an enemy’s flanks: They will either have to turn to face you, potentially dis-positioning themselves, or open themselves up to a flank attack.</span></p> <p class="p1"><span class="s1">• </span><span class="s2">Utilize terrain and your speed to your advantage! Retreat into Hindering or Rough terrain, making the chances of getting counterattacked slim!</span></p>